The Thermo Rocket Cannon is the improved version of the thermo rocket launchers used earlier in the war. Now firing three missiles at a time, it can not only lock on to opponents in alternate mode like its predecessor, but also when they're in robot mode. Be prepared for it to make a big mess whenever it's fired.
The Thermo Rocket Cannon is available in escalation along with all the other weapons from Fall of Cybertron.
- This weapon has the following base in-game stats:
- Damage: 9
- Range: 7
- Accuracy: 6
- Rate of Fire: 1
- This weapon can be modified in multiplayer/escalation with the following upgrades:
- Amplifier Pak - Increases the amount of reserve ammo
- Hyper Interlink - Speeds up reload time
- Omega Pulse Charge - Decreases lock-on time
- P.O.K.E Beta - Experimental energy blade that one hit kills enemies
- At the time of the game's release, this weapon was so overpowered that High Moon Studios had to nerf the weapon in a patch.
- In competitive Multiplayer, the weapon does not lock-on to robot form.